Exports
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destroy, System, registerEntity, isInitialized, findComponentByParent, entityToComponents, update, deregisterComponent, registerComponent, hasNecessaryComponents, initialize, findComponentByParent, draw, refreshEntityRegistration, deregisterEntity, draw, newRenderModelSystem, initialize, RenderModelSystem, hasNecessaryComponents, draw, RenderSpriteSystem, initialize, hasNecessaryComponents, newRenderSpriteSystem, draw, hasNecessaryComponents, initialize, RenderTextSystem, newRenderTextSystem