Funcs
func destroy(self: Model3d) {...}{.raises: [], tags: [].}
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func newModel3d(modelPath: string): Model3d {...}{.raises: [], tags: [].}
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func draw(self: Model3d; position: Vector3; rotation: Vector3; scale: Vector3; color: Color = White; hasWireframe: bool = false; wireFrameColor: Color = Black) {...}{.raises: [], tags: [].}
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