Funcs
func destroy(self: Music) {...}{.raises: [], tags: [].}
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func newMusic(musicPath: string): Music {...}{.raises: [], tags: [].}
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func isPlaying(self: Music): bool {...}{.raises: [], tags: [].}
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func pause(self: Music) {...}{.raises: [], tags: [].}
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func play(self: Music) {...}{.raises: [], tags: [].}
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func resume(self: Music) {...}{.raises: [], tags: [].}
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func stop(self: Music) {...}{.raises: [], tags: [].}
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