komodo/ecs/components/music_component

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Types

MusicComponent = ref MusicComponentObj
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Procs

proc newMusicComponent(parent: Entity; musicPath: string): MusicComponent {...}{.
    raises: [], tags: [TimeEffect].}
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Funcs

func music(self: MusicComponent): auto {...}{.raises: [], tags: [].}
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Methods

method initialize(self: MusicComponent) {...}{.locks: "unknown", raises: [], tags: [].}
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