func beginDraw() {...}{.raises: [], tags: [].}
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func clearScreen(clearColor: Color = White) {...}{.raises: [], tags: [].}
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func clearScreen(clearColor: Option[Color]) {...}{.raises: [], tags: [].}
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func getDelta(): float32 {...}{.raises: [], tags: [].}
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func getFps(): int32 {...}{.raises: [], tags: [].}
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func close() {...}{.raises: [], tags: [].}
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func endDraw() {...}{.raises: [], tags: [].}
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func initialize(screenSize: Vector2; title: string) {...}{.raises: [], tags: [].}
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func isClosing(): bool {...}{.raises: [], tags: [].}
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func setFps(fps: int32) {...}{.raises: [], tags: [].}
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func setWindowTitle(title: string) {...}{.raises: [], tags: [].}
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