Komodo Engine
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Komodo.Core.ECS.Systems.Render2DSystem Member List

This is the complete list of members for Komodo.Core.ECS.Systems.Render2DSystem, including all inherited members.

ActiveCameraKomodo.Core.ECS.Systems.Render2DSystem
AddEntity([NotNull] Entity entityToAdd)Komodo.Core.ECS.Systems.Render2DSystem
ISystem< Drawable2DComponent >.AddEntity(Entity entityToAdd)Komodo.Core.ECS.Systems.ISystem< Drawable2DComponent >
ClearEntities()Komodo.Core.ECS.Systems.Render2DSystem
ComponentsKomodo.Core.ECS.Systems.Render2DSystem
EntitiesKomodo.Core.ECS.Systems.Render2DSystem
GameKomodo.Core.ECS.Systems.Render2DSystem
Initialize()Komodo.Core.ECS.Systems.Render2DSystem
IsInitializedKomodo.Core.ECS.Systems.Render2DSystem
PostUpdate(GameTime _)Komodo.Core.ECS.Systems.Render2DSystem
PreUpdate(GameTime _)Komodo.Core.ECS.Systems.Render2DSystem
RemoveEntity(Guid entityID)Komodo.Core.ECS.Systems.Render2DSystem
RemoveEntity(Entity entityToRemove)Komodo.Core.ECS.Systems.Render2DSystem
ISystem< Drawable2DComponent >.RemoveEntity(Entity entityToRemove)Komodo.Core.ECS.Systems.ISystem< Drawable2DComponent >
Render2DSystem(Game game)Komodo.Core.ECS.Systems.Render2DSystem
TextureFilterKomodo.Core.ECS.Systems.Render2DSystem