Represents any 3D model to be drawn in a Komodo.Core.ECS.Systems.Render3DSystem
More...
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BoundingBox | BoundingBox [get] |
| Provides a Microsoft.Xna.Framework.BoundingBox representing the bounds of the model. More...
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Color | DiffuseColor [get, set] |
| Microsoft.Xna.Framework.Color to tint the entire Komodo.Core.Engine.Graphics.Model with. More...
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float | Depth [get] |
| Z dimensional extremity. More...
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float | Height [get] |
| Y dimensional extremity. More...
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Model | ModelData [get, set] |
| Raw model data loaded from disk. More...
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string | ModelPath [get, set] |
| Path of the Komodo.Core.Engine.Graphics.Model if the Drawable3DComponent was provided a model filepath via Drawable3DComponent.Drawable3DComponent(string). More...
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Texture | Texture [get, set] |
| Texture to be applied to the Komodo.Core.Engine.Graphics.Model surface. More...
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string | TexturePath [get, set] |
| Path to texture to be applied to the Komodo.Core.Engine.Graphics.Model surface. More...
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float | Width [get] |
| X dimensional extremity. More...
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Game? | Game [get] |
| Each Component maintains a reference to the Komodo.Core.Game instance. More...
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Guid | ID [get] |
| Unique identifier for the Component. More...
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bool | IsEnabled [get, set] |
| Enabled Components are managed by their corresponding Komodo.Core.ECS.Systems.ISystem, otherwise the Component is ignored. More...
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bool | IsInitialized [get, set] |
| Uninitialized Components are initialized by their corresponding Komodo.Core.ECS.Systems.ISystem, otherwise the Component is initialized on the next Komodo.Core.ECS.Systems.ISystem.Initialize, Komodo.Core.ECS.Systems.ISystem.PreUpdate, or Komodo.Core.ECS.Systems.ISystem.PostUpdate methods. More...
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Entity | Parent [get, set] |
| Each Component belongs to a Komodo.Core.ECS.Entities.Entity and maintains a reference to the parent Komodo.Core.ECS.Entities.Entity. More...
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Vector3 | Position [get, set] |
| Each Component has a position relative to their Parent. More...
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Vector3?? | WorldPosition [get] |
| The sum of Position and the Parent's Komodo.Core.ECS.Entities.Entity.Position, representing the Component's position in world space. More...
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Vector3?? | Rotation [get, set] |
| Derived from the Parent's Komodo.Core.ECS.Entities.Entity.Rotation. More...
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Matrix?? | RotationMatrix [get] |
| Derived from the Parent's Komodo.Core.ECS.Entities.Entity.RotationMatrix. More...
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Quaternion?? | RotationQuaternion [get] |
| Derived from the Parent's Komodo.Core.ECS.Entities.Entity.RotationQuaternion. More...
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Vector3?? | Scale [get, set] |
| Derived from the Parent's Komodo.Core.ECS.Entities.Entity.Scale. More...
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| Component (bool isEnabled=true, Entity parent=null) |
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Represents any 3D model to be drawn in a Komodo.Core.ECS.Systems.Render3DSystem
◆ Drawable3DComponent() [1/2]
Komodo.Core.ECS.Components.Drawable3DComponent.Drawable3DComponent |
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Model |
model | ) |
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◆ Drawable3DComponent() [2/2]
Komodo.Core.ECS.Components.Drawable3DComponent.Drawable3DComponent |
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string |
modelPath | ) |
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◆ BoundingBox
BoundingBox Komodo.Core.ECS.Components.Drawable3DComponent.BoundingBox |
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get |
Provides a Microsoft.Xna.Framework.BoundingBox representing the bounds of the model.
◆ Depth
float Komodo.Core.ECS.Components.Drawable3DComponent.Depth |
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get |
◆ DiffuseColor
Color Komodo.Core.ECS.Components.Drawable3DComponent.DiffuseColor |
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getset |
◆ Height
float Komodo.Core.ECS.Components.Drawable3DComponent.Height |
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get |
◆ ModelData
Model Komodo.Core.ECS.Components.Drawable3DComponent.ModelData |
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getset |
Raw model data loaded from disk.
◆ ModelPath
string Komodo.Core.ECS.Components.Drawable3DComponent.ModelPath |
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getset |
◆ Texture
Texture Komodo.Core.ECS.Components.Drawable3DComponent.Texture |
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getset |
◆ TexturePath
string Komodo.Core.ECS.Components.Drawable3DComponent.TexturePath |
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getset |
◆ Width
float Komodo.Core.ECS.Components.Drawable3DComponent.Width |
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get |